![]() ![]() Having a hard ending of the game ensures by its very design that you can finish pretty much whenever you want and have closure. There could be post-game quests, but eventually, they just run out. I realized after a while that the only reason I really desired to continue was because Fallout 3 (with a DLC, ofc) allowed me to continue. I mean, sure, it would be kind of cool to go back and see the effects of all your actions after the battle, but they're enumerated pretty clearly. Originally posted by talgaby:Why is it so mandatory if you can just not play the final mission until you want to end that character's story? ![]()
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